i cant move in speedrun mode
seems it just happens to some people in each mode, but im not gonna give you a zer for it. it was fun and challenging.
So i found that you can just hold a letter down and move the mouse over enemies to just vaporize everything, but when i got bored and let an atomic go off while i was doing so the game kept going and my score kept growing tho i couldn't shoot at all.
to easy... and a tad buggy
Overall game is too easy so the bugs don't really effect it besides just being noticeable. units tend to go thru one another without attacking. mind control units destroy bases instantly, but repair neutral towers to full. Most the units in the game (especially infantry) are useless except for Combat tank, rocket jet, and 4th lvl units. the navy is needed tho because they tend to not engage each other well. The base life seemed random as sometimes one shot would destroy it and other times shots would do barely any dmg to it at all. clicking the X cancel all button would not return any power but canceling each unit separately would.
The game still had me playing it tho so that is a plus.
it sounded more intersting then it was, lots of animations were just pictures,
and i wasnt much for the overuse of Warcraft 2 sounds.
I like the idea that you use parts to build your towers, thats original.
however, only being able to upgrade your towers if you get enough kills leaves any new tower you build unable to improve and leaves you with only being able to upgrade a couple of towers.
As many said before me...
Yes you made another "impossible" game, but the double jump doesnt always respond, and sometimes you fall through platforms, also while on platforms you dont stay on them. so yes you made an impossible game,
one thats impossible to enjoy.
Make a cult....
Man, you or someone with your permission should add more original NES characters, ninja gaiden, faxanadu, theres so many choices....
But this game is fantastic, the best NES Mario recreation ever made.
the towers seem to be from Plants and zombies TD, but the idea is original, add a difficulty scale maybe, cause most of the towers just felt like they weren't really adding to my defense.
The storyline was interesting and all, but the game is too bug riddin and boring overall. Its like you focused your ideas into the story but none into the game play.
Losing your weapons every time you get touched just destroys the game, add to the fact that you have to collect your points to upgrade them, while dodging insane numbers of enemies, just makes it seem a little stupid. You dont have time to collect your points especially since you will just get hit trying to grab them anyway. Just receive points from kills, and progressive weaponry upgrades as lvls get harder.
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